Warhorse Studios was founded in 2011 around a shared vision of a handful of people who had long dreamed of a game no one else was making - a realistic RPG rooted in authentic history. No magic, no clichés, no compromises.
In 2018, Kingdom Come: Deliverance was released, brought to life with the help of a passionate community Warhorse built on Kickstarter. Critics and players alike praised the meticulous attention to detail, historical authenticity, and a grounded story focused not on saving the world, but on the fate of an ordinary lad caught in the midst of chaos. To date, the game has been purchased by over 11 million players. That success allowed us to grow.
Kingdom Come: Deliverance II (2025) takes everything we learned even further - while staying true to what WARHORSE has always stood for: honest craft, respect for history, and a willingness to take risks.
From just a handful of developers, we have grown into a team of 300 today.