Your quest - Turn ideas into playable content. You'll script gameplay systems, tools, and interactive moments and help ship them across PlayStation, Xbox, and Switch.
Main objectives
› Script and implement gameplay content (interactions, abilities, UI hooks, quest/mission logic, triggers)
› Build small tools and helpers that make content creation faster for the team
› Support console development: platform constraints, performance checks, and integration fixes
› Collaborate with design/art/engineering to make features feel solid and shippable
Required skills (your stat sheet)
› Basic Unity and/or Unreal knowledge and the ability to build a working interactive prototype independently
› Experience with C# (Unity) and/or C/C++ (Unreal / low-level)
› Clean, readable code habits (you don’t leave cursed scripts behind)
› Ability to debug calmly under pressure and communicate clearly with the team
Nice-to-have perks (rare drops)
› Any shipped project (even small) or console experience
› Familiarity with profiling / performance basics and working with constraints
› Experience with data-driven systems (configs, scripting, modular setups)
Benefits - We focus on a comfortable, high-trust environment with clear collaboration responsibilities, real flexibility, and improvements driven by employee feedback.
How we work
› Flexible working hours with core collaboration time 10:00 - 15:00
› Hybrid / home office options (role-dependent)
› Clear, practical communication habits (so priorities, ownership, and deadlines are not "ASAP" by default)
Compensation
› Competitive salary with regular salary reviews
› Bonus schemes are business-results dependent (we don’t promise what we can’t reliably deliver)
Office & comfort at Cassovar
› Modern office in Cassovar (on top of a shopping center) with great facilities
› Comfortable workspaces + chill/break room for recharging
› In-office perks: snacks, coffee, tea, and Kofola on tap :))
Health & wellbeing
› MultiSport card option (supporting active lifestyle and recovery)
Culture & feedback
› Regular 1:1s and lightweight active feedback gathering
› Team events and teambuildings throughout the year